Ultimate Pok-mon Damage Calculator for Trainers

Battle Strategy Tool

Pokémon Damage Calculator

Estimate minimum and maximum damage for a Pokémon attack using a simplified main-series style formula. Enter level, attack or special attack, defense or special defense, move power, STAB, type effectiveness, critical hit, and other modifiers to see your likely damage range.

Enter battle values

This calculator is best for quick trainer planning. It uses the standard base damage structure plus common multipliers such as STAB, critical hits, type effectiveness, burn, and an extra custom modifier field for items, weather, abilities, or field effects.

Simplified formula used:
Base damage = (((((2 × Level) ÷ 5) + 2) × Power × Attack ÷ Defense) ÷ 50) + 2
Final damage = Base damage × STAB × Type × Critical × Burn × Other Modifier × Random
Random range used = 0.85× to 1.00×
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Minimum Damage 0
Maximum Damage 0
Average Damage 0
Move category
Base damage before random roll
Total fixed modifier
Damage range
Estimated target HP loss
Likely KO note
This is a fast planning tool, not a full battle engine. Exact in-game damage can vary with generation rules, battle format, abilities, items, weather, terrain, stat stages, spread move penalties, and rounding behavior. Bulbapedia’s damage references outline those broader mechanics. :contentReference[oaicite:1]{index=1}
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